![]() Joystick 1: “CH PRODUCTS CH PRO PEDALS USB” Joystick 0: “CH PRODUCTS CH FLIGHT SIM YOKE USB ” On our system, the first few lines of output are (stop the program with C if it is quickly scrolling past your window!) as follows: If js_demo.exe is not included in your version, download it here. Under Windows, open a command shell ( Start > All Programs > Accessories > Command Prompt), go to the FlightGear binary folder and start the program as follows (given FlightGear is installed under C:/Program Files/Flightgear) Under Linux, you can run js_demo from the folder /FlightGear/bin as follows: ![]() It will report the number of joysticks attached to a system, their respective “names”, and their capabilities. Go to Start > Controlpanel > Game Controller instead and see whether the dialog displays (and responses) on your joystick.Ĭonfirming that the driver recognizes your joystickįlightGear ships with a utility called js_demo. If you are working under Windows, the method above does not work. It does not tell us that the joystick driver sees your joystick. This line tells us that a joystick has identified itself as SAITEK CYBORG 3D USB to the operating system. Input0: USB HID v1.00 Joystick on usb2:3.0 When you do this with a Saitek joystick attached, you will see a line similar to this one: Which pipes the boot message to grep which then prints every line in the boot message that contains the string “Joystick”. If such a file does not exist, then we will discuss in a later section how to create such a file by cutting and pasting bindings from the examples that are included with FlightGear.ĭoes your computer see your joystick? One way to answer this question under Linux is to reboot your system and immediately enter on the command line dmesg | grep Joystick If such a file exists and your joystick is working with other applications, then it should work with FlightGear the first time you run it. For example, if you have a CH Products joystick, look in the folderįor a file that might work for your joystick. We will look at examples later.įlightGear includes several such bindings files for several joystick manufacturers in folders named for each manufacturer. Which tells FlightGear where to look for all the bindings files. This bindings file can have any name as long as a corresponding entry exists in the joysticks description file The associations between functions and axes or buttons are called “bindings”. This file describes what axes and buttons are to be used to control which functions in FlightGear. In order for joystick auto-detection to work, a joystick bindings xml file must exist for each joystick. 3 More about programming joystick XML filesīuilt-in joystick support General remarks.1.6 Telling FlightGear about your new bindings xml file.1.5 Writing or editing joystick binding xml files.1.4 Identifying the numbering of axes and buttons. ![]()
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